Post by Sleeves on Jul 7, 2013 18:11:38 GMT
Daedarus Cain
Back to Basics;;
Name: Daedarus Hadrian Cain
Author Nickname: Dae, Dr. Coke-Bottle
Gender: Male
Birthday and Place: March 15th, 1894, Elberon
Sexual Orientation: Biromantic asexual
Languages Spoken: Fluent in English and Italian, semi-fluent in French, German and the Old Tongue, knows basic phrases in Spanish, Russian, Common Celtic, the Goidelic languages and Fae.
Hobbies: World domination, storytelling, reading, Celtic and Druidic Magic, chess, calligraphy, gardening
Strengths: Ambition, intellect, perfectionism, patience, organization, leadership and control, vision, creativity, Magical prowess, spirituality
Weaknesses: Bigotry, prejudice, hypocrisy, perfectionism, pride, greed, paranoia, narcissism, ruthlessness, depravity, extremism, smarminess, sore loser, sore winner, hatred, vainglory, slave to PR, Hobbes was right, utopia justifies the means
The Physical;;
Height: 5’ 11”
Weight: 155 lbs
Figure/Build: Long-limbed and willowy
Appearance (Hair/Skin/Eyes/etc.): Short black hair that’s graying around the temple, long aquiline nose, high cheek bones, dark teal eyes. Under the first layer of glamours his eyes turn gold, his skin appears pallid gray, and his teeth become long and sharp. His body is covered with scars and crude tattoos.
Health Status: He’s performed a handful of rituals that have improved his initial health and strengthened his immune system. They have negated any illnesses or conditions that he may have otherwise suffered from. He had terrible eyesight as a child and could not afford glasses. His eyesight was the first thing he corrected and enhanced using Magic.
Voice/Speech: Deep and silvery
Typical Clothing: In public he wears dark clothing, usually the overcoat/cloak hybrids that were fashionable among Magi in the early 1900s. He prefers to wear clothing that is unique to Magi culture.
Alternate Clothing: In private he wears plain cotton button down shirts and slacks. When performing rituals he’ll forego a shirt and wear long linen pants of varying colors.
Accessories: Wears ornamental feathers and bones for rituals, as well as a small hessian sack filled with mint leaves
The Mental;;
MBTI: INFJ
Personality: In spite of his paranoia, hypochondria, and supposed sociopathy, Daedarus has an undeniably brilliant mind. He is always one step ahead of his enemies, able to outwit nearly everyone with his beloved semantic games. He is a passionate and convincing orator, and is always very vocal about his opinions.
Karma and similar concepts are very attractive to him. Daedarus views himself as champion of the oppressed and downtrodden Dark Magi. Despite being manipulative, ruthless, vain, and fundamentally twisted, he stands firmly by his ideals and convictions. When fighting for a cause, he does so because he believes in the actual ideal itself, not because he's searching for personal gain or glory.
It is difficult to truly upset Daedarus, but when he gets angry, he gets angry. Irritating him is suicidal. His temper tantrums almost always guarantee someone's death. When one of his subordinates fails him, he merely replaces them with someone more adept. For this reason, his followers are constantly falling in and out of favor. He's adopted a sort of revolving door policy, with First Tier minions being hired and fired at will, whenever they displease him.
Daedarus’s garden is his cacoon. He finds great satisfaction in planting little things, such as seeds, and watching them grow.
Likes: Mundane literature, dramatic entrances, the Cynefin, Earth Magic, Old Magic, mint leaves
Dislikes: Traitors, Ambrose Ellwood, most Light Magi, prejudice, bigotry, Ambrose Ellwood, ignorance, politics, rainbows, unicorns, bunnies, Ambrose Ellwood
Phobias: Failure, abandonment, betrayal
Religion: Pagan
Goals: To eliminate the many prejudices that exist within Elberon and reshape its ‘weak and corrupt’ government to his liking, to restore the Old Ways
Desires: Spiritual fulfillment, change, to create and to teach
Secrets: His identity, the names of several Fae, what he and Elie get up to in their free time, the location of the Sidhe Mounds, the location of his hideouts, numerous plots
Reactions/Expressions/Quirks: Habit of whistling/humming a tune, is often inappropriately happy, laughs evilly whenever possible, pinches bridge of nose when weary or exasperated, frequently uses the word “counterproductive”
The Magical;;
Magical Taxonomy: Harbinger
Magical Affiliation: Dark
Primary Focus: The mind
Secondary Focuses: Hand gestures, runes
Scrying Medium: Blood, tarot cards
Appearance of Magic: Bright, blazing, wild, forest green
Smell of Magic: Pine
Taste of Magic: Minty
Sound of Magic: War drums
Etheric Element: Fire
Relationships;;
Parents: He remembers the day he killed them with great fondness.
Siblings: Permelia Cain (1882-19??): Permelia was married off to Ulysses Bulhaggle when Daedarus was seven. He had very little contact with his sister and their relationship was nearly nonexistent. He lost track of her whereabouts after cutting all ties with the rest of his family.
Cyprian Cain (1885-1916): Cyprian and Daedarus shared a mutual hatred for each other. Cyprian would often bully Daedarus verbally and physically in order to gain their father’s approval. Daedarus murdered his older brother the same day he killed his parents
Francis Cain (1891-1903): Francis Cain died of a disease when Daedarus was nine. They were playmates growing up, and his death may be what triggered Daedarus’s hypochondriac tendencies.
Emmeline Cain (1902- 1936): Daedarus was very protective of his only younger sibling, even into adulthood. He blames himself for her death.
Other Relatives: Thomas Eaves (1930-1936): Emmeline’s son and Daedarus’s nephew. He died in the same accident that Emmeline did.
Friends: Sometimes Elie
Followers: Baz, Julian, Thren, Doctor B, Renee, Dmitry, Abigail
Enemies: Basil, the Tuatha Dé Danann (specifically Manannán mac Lir), AMBROSE, Kavik, Evelyn, pretty much all of Elberon and sometimes Elie
Loyalty: Himself, his movement, the Earth, Magic
Background;;
Important Memories: The death of Francis, Emmeline’s death, first experience with Ritual Magic, killing his parents and older brother, forming his political party, meeting Hallam and Basil, Emily’s death, Elie’s betrayal, traveling to Mag Mell
Past Lovers/Friends/Enemies: Friends with Hallam Bender and Emily Kavik before they died
Backstory: No.
Notes;;
Story: Archetypes
Role: Big Bad and one of many antagonists
Date of Creation: Late 2012
Inspiration: “Conquistador” by 30 Seconds to Mars
Author’s Opinion: Daedarus needs an army of shrinks. That is all.